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		<title>Bugs on Justin Carmony</title>
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			<lastBuildDate>Wed, 02 Feb 2011 07:12:35 +0000</lastBuildDate>
		
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				<title>MySQL Stored Procedure, NAME_CONST, and Character Sets</title>
				<link>https://www.justincarmony.com/2011/02/02/mysql-stored-procedure-name_const-and-character-sets/</link>
				<pubDate>Wed, 02 Feb 2011 07:12:35 +0000</pubDate>
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				<description>&lt;p&gt;&lt;a href=&#34;https://www.justincarmony.com/images/wp/2011/02/mysql_logo.gif&#34;&gt;&lt;img src=&#34;https://www.justincarmony.com/images/wp/2011/02/mysql_logo.gif&#34; alt=&#34;&#34; title=&#34;mysql_logo&#34;&gt;&lt;/a&gt;For a Project I had helped work on, they recently needed to move servers and in the process upgraded from MySQL 5.0 to MySQL 5.1.41. They ran into some quirks with 5.1 and I thought I would document our work-a-rounds for them.&lt;/p&gt;&#xA;&lt;p&gt;We were having serious performance problems with a Stored Procedure that would be called by a Windows Client on thousands of machines. Before on 5.0 it would take under 0.02 seconds, and now it was taking 25-35 seconds. In this stored procedure we would call a query something like this:&lt;/p&gt;</description>
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				<title>EA - Lack of Quality &amp; Out of Touch</title>
				<link>https://www.justincarmony.com/2008/10/15/ea-lack-of-quality-out-of-touch/</link>
				<pubDate>Wed, 15 Oct 2008 19:04:30 +0000</pubDate>
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				<description>&lt;p&gt;An article posted on &lt;a href=&#34;http://games.slashdot.org/article.pl?sid=08/10/15/1525259&amp;amp;from=rss&#34;&gt;Slashdot&lt;/a&gt; just set me off today. &lt;a href=&#34;http://www.custompc.co.uk/news/605037/998-of-gamers-dont-care-about-drm-says-ea.html&#34;&gt;Custom PC&lt;/a&gt; reports a quote from &lt;a href=&#34;http://en.wikipedia.org/wiki/Electronic_Arts&#34;&gt;EA&lt;/a&gt;&amp;rsquo;s CEO, John Riccitiello, about DRM &amp;amp; their recent games:&lt;/p&gt;&#xA;&lt;blockquote&gt;&#xA;&lt;p&gt;‘We implemented a form of DRM and it&amp;rsquo;s something that 99.8 per cent of users wouldn&amp;rsquo;t notice,’ claimed Riccitiello, ‘but for the other 0.2 percent, it became an issue and a number of them launched a cabal online to protest against it.’ The use of SecuROM in EA’s recent PC games, including Spore, Mass Effect and Crysis Warhead, has caused a lot of controversy on the Internet, resulting in hundreds of &lt;a href=&#34;http://www.amazon.co.uk/review/product/B000FN7K2S/ref=cm_cr_pr_hist_1?%5Fencoding=UTF8&amp;amp;filterBy=addOneStar&#34;&gt;one-star reviews&lt;/a&gt; on Amazon.&lt;/p&gt;</description>
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