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		<title>Project Management on Justin Carmony</title>
		<link>https://www.justincarmony.com/tags/project-management/</link>
		<description>Recent content in Project Management on Justin Carmony</description>
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				<title>Talk:  Agile Doesn&#39;t Have to Stink - OpenWest 2015</title>
				<link>https://www.justincarmony.com/2015/05/07/talk-agile-doesnt-have-to-stink/</link>
				<pubDate>Thu, 07 May 2015 20:00:52 +0000</pubDate>
				<guid>https://www.justincarmony.com/2015/05/07/talk-agile-doesnt-have-to-stink/</guid>
				<description>&lt;p&gt;This is one of my favorite talks to give. I forget how much great content is inside of them.&lt;/p&gt;&#xA;&lt;h2 id=&#34;slides&#34;&gt;Slides&lt;/h2&gt;&#xA;&lt;p&gt;&lt;a href=&#34;https://speakerdeck.com/justincarmony/agile-doesnt-have-to-stink&#34;&gt;https://speakerdeck.com/justincarmony/agile-doesnt-have-to-stink&lt;/a&gt;&lt;/p&gt;</description>
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				<title>Talk: Making the Most of your Agile Process - Dutch PHP Conf `14</title>
				<link>https://www.justincarmony.com/2014/06/28/talk-making-the-most-of-your-agile-process-dutch-php-conf-14/</link>
				<pubDate>Sat, 28 Jun 2014 20:00:23 +0000</pubDate>
				<guid>https://www.justincarmony.com/2014/06/28/talk-making-the-most-of-your-agile-process-dutch-php-conf-14/</guid>
				<description>&lt;h2 id=&#34;slides&#34;&gt;Slides&lt;/h2&gt;&#xA;&lt;p&gt;&lt;a href=&#34;https://speakerdeck.com/justincarmony/making-the-most-of-your-agile-process-dpc-14&#34;&gt;https://speakerdeck.com/justincarmony/making-the-most-of-your-agile-process-dpc-14&lt;/a&gt;&lt;/p&gt;</description>
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				<title>The Catalyst for Agile Development: Sprint Retrospective</title>
				<link>https://www.justincarmony.com/2013/04/22/the-catalyst-for-agile-development-sprint-retrospective/</link>
				<pubDate>Mon, 22 Apr 2013 23:24:58 +0000</pubDate>
				<guid>https://www.justincarmony.com/2013/04/22/the-catalyst-for-agile-development-sprint-retrospective/</guid>
				<description>&lt;p&gt;By now, everyone in software has heard of agile software development, and for the most part about scrum. Almost everyone, at some point, has worked on a team who has done agile with varying degrees of success. About half the companies I know have, quite frankly, implemented agile completely wrong and it has made their process even worse. The other half have used it with some varying degrees of success, but rarely to the degree as the &amp;ldquo;mythical teams&amp;rdquo; whose productivity elevated to a whole new level.&lt;/p&gt;</description>
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				<title>A Different Kind of Tech Company: Families First</title>
				<link>https://www.justincarmony.com/2012/10/15/a-different-kind-of-tech-company-families-first/</link>
				<pubDate>Mon, 15 Oct 2012 17:33:42 +0000</pubDate>
				<guid>https://www.justincarmony.com/2012/10/15/a-different-kind-of-tech-company-families-first/</guid>
				<description>&lt;p&gt;I&amp;rsquo;ve been lucky to work for several successful startups. Granted, they weren&amp;rsquo;t Facebook or Twitter, but almost all of them turned around good profits and/or were bought. I&amp;rsquo;ll admit, working at a startup is, well, a lot of work. There are articles written about &lt;a href=&#34;http://kdmedianow.com/2011/02/11/expect-working-startup-company/&#34;&gt;long hours&lt;/a&gt; and &lt;a href=&#34;http://blog.jazzychad.net/2011/05/02/startups-are-hard.html&#34;&gt;hard work&lt;/a&gt;. Even articles about telling people to &lt;a href=&#34;http://uncrunched.com/2011/11/27/startups-are-hard-so-work-more-cry-less-and-quit-all-the-whining/&#34;&gt;quit whining about the hours&lt;/a&gt;.&lt;/p&gt;&#xA;&lt;p&gt;Now I really appreciate my opportunity to work with the companies I did. I remember working long hours, even 80+ hour weeks during crunch time. I remember sleeping 3-4 hours a night and working pretty much every waking moment. This culture is pretty pervasive in the tech industry, and working 40 hours a week for many companies just isn&amp;rsquo;t enough. Even outside of a company, there is a feeling of pressure for programmers to spend most of their free time working on their skills.&lt;/p&gt;</description>
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				<title>Analogy for Moving From SVN to Git</title>
				<link>https://www.justincarmony.com/2011/02/24/analogy-for-moving-from-svn-to-git/</link>
				<pubDate>Thu, 24 Feb 2011 23:12:44 +0000</pubDate>
				<guid>https://www.justincarmony.com/2011/02/24/analogy-for-moving-from-svn-to-git/</guid>
				<description>&lt;p&gt;&lt;a href=&#34;https://www.justincarmony.com/images/wp/2011/02/500px-Git-logo_svg1.png&#34;&gt;&lt;img src=&#34;https://www.justincarmony.com/images/2011/02/500px-Git-logo_svg1-300x109.png&#34; alt=&#34;&#34; title=&#34;500px-Git-logo_svg&#34;&gt;&lt;/a&gt;Today as I was talking with a friend about Git and when or not we should switch a repository from SVN to Git, I thought up a pretty good analogy. So I thought I would share this to those who are looking to learn Git, and hopefully put them in the right mindset.&lt;/p&gt;&#xA;&lt;h3 id=&#34;the-goal&#34;&gt;The Goal&lt;/h3&gt;&#xA;&lt;p&gt;Ultimately, when people talk about Source Control, they have the same concepts in mind. I want to be able to easily update my source control, collaborate with others, and have a history of changes that I can review and use to make other changes. So for our Analogy, these basic concepts, we&amp;rsquo;re going to call &lt;strong&gt;Getting from point A to point B&lt;/strong&gt;.&lt;/p&gt;</description>
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				<title>Software Development With Clients In Mind</title>
				<link>https://www.justincarmony.com/2009/01/31/software-development-with-clients-in-mind/</link>
				<pubDate>Sat, 31 Jan 2009 17:05:56 +0000</pubDate>
				<guid>https://www.justincarmony.com/2009/01/31/software-development-with-clients-in-mind/</guid>
				<description>&lt;p&gt;&lt;a href=&#34;https://www.justincarmony.com/images/wp/2009/01/our_clients_300.png&#34;&gt;&lt;img src=&#34;https://www.justincarmony.com/images/2009/01/our_clients_300-180x300.png&#34; alt=&#34;&#34; title=&#34;our_clients_300&#34;&gt;&lt;/a&gt;Why does it seem so hard to deliver quality products to clients? Sometimes it feels like clientseither don&amp;rsquo;t appreciate quality, or they have their priorities all mixed up. To help us understand, here is a wonderful sketch from Monty Python called &amp;ldquo;The Architect&amp;rsquo;s Sketch.&amp;rdquo;&lt;/p&gt;&#xA;&lt;div style=&#34;position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;&#34;&gt;&#xA;&#x9;&#x9;&#x9;&lt;iframe allow=&#34;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share; fullscreen&#34; loading=&#34;eager&#34; referrerpolicy=&#34;strict-origin-when-cross-origin&#34; src=&#34;https://www.youtube.com/embed/e2PyeXRwhCE?autoplay=0&amp;amp;controls=1&amp;amp;end=0&amp;amp;loop=0&amp;amp;mute=0&amp;amp;start=0&#34; style=&#34;position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;&#34; title=&#34;YouTube video&#34;&gt;&lt;/iframe&gt;&#xA;&#x9;&#x9;&lt;/div&gt;&#xA;&#xA;&lt;p&gt;I&amp;rsquo;ve been searching for awhile for a good example for this subject, and when I saw this sketch, I knew this would be perfect. It outlines two large problems with developing solutions for clients: &lt;strong&gt;quality&lt;/strong&gt; &amp;amp; &lt;strong&gt;suitability&lt;/strong&gt;.&lt;/p&gt;</description>
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				<title>Great PHP Article: Leadership in Software Development</title>
				<link>https://www.justincarmony.com/2009/01/25/great-php-article-leadership-in-software-development/</link>
				<pubDate>Sun, 25 Jan 2009 18:24:48 +0000</pubDate>
				<guid>https://www.justincarmony.com/2009/01/25/great-php-article-leadership-in-software-development/</guid>
				<description>&lt;p&gt;I just read a &lt;a href=&#34;http://blog.calevans.com/2009/01/25/leadership-in-software-development/&#34;&gt;good article&lt;/a&gt; on PHP Development by Cal Evans, an active member in the PHP community. Its about managers, developers, and the problems they face in the IT industry. Here is an excerpt:&lt;/p&gt;&#xA;&lt;blockquote&gt;&#xA;&lt;p&gt;There are very few professions that combine the creativity involved in good software development and the rigorous deadlines, often imposed from the outside. Hurry up and create! The ideas have to keep flowing, they have to be scheduled, and they have to be completed on time. If you have to go figure something out, go. But make sure you are back after lunch and make sure your schedule doesn’t slip. Developers, especially now as we work in Web years, are under increasing pressure to “Get it out the door fast!”.&lt;/p&gt;</description>
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